Extensive version of the Rules for playing VikingMUD (wizards
have additional rules, and archwizards are bound by their common
You are expected to follow common sense and generally be nice to other
Be aware that the rules must not be interpreted too literally. Please
note that the rules aren't necessarily very specific, this is
intentional. If there is something you find unclear about the rules,
ask an arch (those who show up on "who -a", with (Arch) or (Admin) in
front of their names), preferably someone within the Law department
The final authority on the rules of VikingMUD is the administration
(that is, those who are Administrators).
Also remember that VikingMUD is a game, wherein you have no rights,
although you usually are treated as if you have some. The world of
VikingMUD is imperfect; it is not concealed that there can be real
persons behind a character's name, which makes "real roleplaying" near
impossible. Keep this in mind!
Do not attack or kill players except in areas where it is
specifically allowed, even if they make you angry. See also rule
This includes some cases of indirect playerkilling, such as leading
other players into deathtraps.
a) You may not be logged on with more than one character at a time.
This does not apply to registered test characters being logged on
at the same times as the owning wizard character.
NOTE: A linkdead character still counts as being logged on, and
so does using Guest.
b) You may not use one of your characters for the benefit of another
of your characters. This applies to all characters you may have.
This includes transferring money and equipment through other
NOTE: This rule also extends to Artifacts who help a player gain
equipment and then log on with another character and receives that
equipment or any form for compensation.
c) You are allowed to have at MOST one wizard character.
Be aware that logging in from the same computer, like sitting at the
same keyboard when playing, could lead to misunderstandings. Please
do your best to avoid such situations, and try to use different
computers with different IP addresses. If you have to use the same
computer (and therefore the same IP address), we recommend you tell
Law about this in advance (send a mail!). It is also an advantage
not to use the same user account, as this is one of the clearest
signs Law has to go by, and also because it is most likely illegal
with most ISPs.
3 Robots/automatic playing
a) Your character is supposed to be played by you yourself, as opposed
to by a program. Using tools like specialized clients to aid you in
your playing is OK, but using such tools to actually play for you is
When you are not at your computer/terminal, your character should be
idle -- do not use any tools to make your character look active when
you are not. It does not matter for how long you do this; if an
arch finds you to be a robot or "triggeridling", you risk getting
thrown out of the game immediately.
When you are away from the terminal:
Any type of trigger is qualified as illegal, if it can unidle your
character by sending data to the MUD, and be triggered by any text
executed by any object in the game. This goes for user tells and
b) Idling in a party in order to gain experience is also considered
If you are too busy to play your character at the moment, take a
break or leave the game.
Particularly active clients/robots might be the victim of _automatic_
disconnection from the game or loss of commands when sending too
many commands within too short time.
If you think you have a good reason to make and use a robot, contact
the administration (mail admin), and your request will be
TURN OFF ALL YOUR TRIGGERS AND TURN OFF PARTY FOLLOW WHEN YOU
LEAVE THE TERMINAL. IF YOU APPEAR TO BE AT YOUR TERMINAL, YOU ARE
EXPECTED TO RESPOND TO ARCHES WITHIN A REASONABLE AMOUNT OF TIME.
4 Character sharing (borrowing/lending)
Your character is personal, and should not be used by others.
For instance, you may not give away your password or allow others to
play your character, while you are away or even if you are present.
You may not give your character away permanently either, not sell
it, and suchlike.
It is also illegal to use your character as a point of transfer
between other characters, including your own.
Consider this rule in combination with rule #2 and #3.
5 Quest help
Don't walk people through quests. One small hint ought to be enough
to help someone on their way. The quests are there for people to
solve, not for you to solve them for others.
Helping people with difficult kills or in cases where there is a
"physical" need for two characters (as in Killroy's quest) is okay,
but don't overdo it. Ask a QC Arch if you're in doubt whether the
quest in question is made for several players or not.
6 Bugs, features and anomalies
The lines between the three can often be very thin, report strange
things to the creator of the area or the QC arches (mail qc).
If you discover something strange in the game -- call it an anomaly
if you like -- that either harms you, traps you or otherwise affects
yours or others' gameplay in a way you didn't expect, the
administration and the creator of that item/NPC/area really want to
know about it in order to look into it (help rep).
One such anomaly might be earning several hundreds of thousands of
experience points (or money) in a very short time, like a few
Another anomaly might be a wizard/creator/guild master/lord handing
you an item, and ensuring you that it is okay. Don't trust the
wizard in question on this unless s/he/it is an archwizard or admin;
it might be an attempt to cheat.
If you discover such an anomaly (bug) and report it at once, it will
be fixed as soon as possible.
Repeated failure to report bugs (bugs you ought to recognize) is
7 Offensive/menacing behaviour or names
Players who behave in a way that is perceived by the arches as
offensive, obnoxious, menacing etc. do so at risk of losing access
to the game for a time, ranging from days to years, possibly
forever, and perhaps even for the site(s) you are calling from.
Looting is NOT illegal, but repeatedly "stalking" or ruining the
gameplay for another player in a longer period if time, might
qualify for harassment.
Harassment is not tolerated.
Keep in mind that minors may play the game, and that in some
people's view, swearing, sexually explicit expressions etc may be
damaging to their development into adults.
8 Escape/control characters and colours
Do not send control/escape characters to other players, as there is
a chance that these might cause problems for the other players.
If you wish to use colours, see "help colours" and "help colour"
Applying control characters in any other way than this is forbidden.
Never take the law into your own hands, _always_ leave this to an
arch, preferably someone in the Law team.
If someone breaks the rules, it is up to Law to do something about
that, not you.
Revenge -- petty or ingenious -- is not tolerated, so harassing
someone because they harassed you will only get you into trouble, or
lead to Law ignoring your complaints.
10 Denial of Service attacks
The administration cannot tolerate attempts to disrupt the regular
service of VikingMUD, whether they are successful or not.
Such attempts may include creating "lag" in the game, or other
methods -- internal or external -- for preventing the continuous
running of the game.
Severe cases will be reported to the your ISP, and can result in
loss of Internet access, as well as other privileges, depending on
the policies of your workplace or school.
law, wizrules, interference, anomalies, behavior, behaviour, bugs,
charactersharing, dosattacks, features, multiplaying, names, pk,
playerkilling, questhelp, robots, sharing and looting
Last update: 2004-02-19 23:00 UTC
Updated by: <webmaster <-> vikingmud.org>