There are currently 37 quests in all. Some are big, requiring lots of thought and/or killing tough monsters, others are small and simple. In order to become an Eternal or Apprentice/Student Wizard, a player needs 17956 of a total of 26800 quest points. Typing the command "quests" in a guild should list how many quest points you can get for each quest, how much you currently have, and how much you need to finish.
There are two types of quest points: Dynamic quest points show the amount of quest points you get for solving the quest. Static quest points show how difficult the quest was judged to be by the creator of the quest and Quality Control (QC) at the time it was opened for the players. When a new quest opens, the dynamic and static quest points have the same value. Dynamic quest points vary depending on how often the quest is solved. This generally means that a frequently solved quest will yield many quest points, while a rarely solved quest will yield few quest points.
Following is a list of all quests available on Viking. The format is:
Quest Name
QP: Dynamic (Static)
Quest Hint
Poor Hafen has lost her trusty wooden leg. It is rumored that a pirate has stolen it. A smart adventurer might want to look for Hafen around the viking ship.
There's an old woman is "prison" on a path in the Hollin Forest. The path goes east-west and starts from the East Road. Rescue her from the punishment!
Seek out the leader of the dwarven mines. He will clue you in on your mission of mercy. The mines can be found west of the clearing.
You need to introduce yourself to Leo The Archwizard. A proper gift will be the powerful Orc slayer, which the evil orc shaman has captured. Leo can be found in the dungeons below the altar of Odin, and the orc shaman is rumoured to be hiding somewhere in the western mountain.
An injured eagle is stranded in a cave near sun alley. Help it out by getting a potion from a nearby cleric.
Someone has stolen a statuette of The Lady Pam, and Bigdog wants it back! Go to the sitting room of Bigdog's castle and be very observant. Look at everything. Seek and ye shall find! You should not bring help, pets or other assistants on this quest.
Lyzar has mislaid his amulet somewhere in his house situated north of the plains. Go help him find it.
In the Castle Ardvreck, there is a magical rapier. However, a mighty mage has hidden it. You'll find the castle south of the orc valley.
The henchmen of Emperor Drevreck of Kalishan have arrested and imprisoned Harry the Affectionate in the dungeon in the Kalishani Imperial Castle. The whole of Larstown is relying on YOU to free the boy. The castle may be reached through the Black Dragon Portal which is on the village road a bit west of here.
Begin your career as a detective by solving a 50 year old murder case! A witness may be found in a hut located in a glade somewhere along eastroad. (Note that due to the particular nature of this quest, it will not reset itself while anyone is standing inside the quest area. - But that does NOT mean that it will reset itself imeditately after you leave - you will have to wait a bit for that.)
The Leprechaun King has lost something of great sentimental value to him. Find it and bring it to him. The first problem is however to find the king....
A girl has lost her best friend somewhere in the woods south of Nick's castle. Please be kind and help her. She probably sits on some kind of a doorstep. Nick's area is somewhere northeast on the plains.
In the woods, there lives an old and confused wizard. He has forgotten how to cast a new spell he has been working on. Find him and help him recover his spell.
The sheriff in Larstown has a problem, help him out and he will be very grateful. The Sheriff can be found in his office most of the time.
The Staff of Creation has been stolen from the gods. It is rumored that a bard with some knowledge about the incident can be found west of the castle on top of the mountain north of the plains.
A small wolf is in need. Help him and you shall be rewarded. He's to be found in the dark mountains west of Nick's castle.
Find the warden's prisoner and see what he wants.
Recover the Moonstone. It was last seen in the graveyard. The graveyard can be found somewhere around Sun alley. It is rumored to be protected by an evil and ugly monster.
It's not easy to kill a devil. You'll have to start in his temple... try around the giant path.
Unknowingly Jack possesses magic beans which may lead to the ledgendary 'Goose that lays the golden eggs'. Jack might be found on the east road.
Find the Frost Priest in his shrine in the Frost Forest nd he will tell you what you need to find to help save him from the Ice Gods' anger.
This is the quest 'ramoth': In the ravine that goes to the mountain top, you will find excitement, danger, and...monty Python. You must get the Holy Grail from the Castle of Aaargh... Consider that things may not be what they seem to be. If you know the movie, you are in luck. Good hunting, brave adventurer. You should not bring help, pets or other assistants on this quest.
Mr. S. Okoban are looking for a bright boy (male/female) for a job, involving clearing of a storeroom. Please contact Mr. Okoban in the soon to be opened store in Nif.
Somewhere in a calm snowy forest, a tribe of druids has been struck by catastrophe. A meteor has crashed into their temple. They have had to relocate to another part of the forest, but have somehow left one of their leaders behind. Will you help them find their leader? Seek out the Druid Master for help. You will find him in a cave.
The minotaur lives in his maze below the mountains north of the plains. If you manage to find the entrance and get through the maze, you will have accomplished a great deal. The quest is fit for all levels.
The Plague Maiden has been sighted near a nearby lake. She must be stopped before she spreads the plague to all of Larstown! Histylis the Beholder knows something that can help you in your quest. Seek him in the mountains.
A thief has recently been pilfering in the abbey north of the caves. Perhaps you can help the nuns to recover the things they have lost.
A local mage has created a puzzle for you to solve. He is offering a reward to anyone who can answer it. Seek him out next to the Larstown Post Office.
Rumours of an unnaturally cold and long winter in the northwest reached Larstown a little while ago. Now, some time later, a young boy has been spotted around Larstown, looking for adventurers. Note: It is recommended to bring lots of food and drink.
__________ __________
// ____ \\\\ - - Quest Information - - // ____ \\\\
/ /\\_\\ \\\\ _ _______________________________ _ // /\\_\\ \\\\
\\\ \\/ _/ \\X_X_/ \\_X_X/ \\/ _/ //
\\\\ ...... Leaning Tower Of Celeborn. ...... //
V ::::: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ::::: V
| :::: Many years ago, Sir Celeborn had :::: |
| :: his friends to build him a marble :: |
| : tower on the little island of Tol : |
| . Pelear. Recently, however, it has . |
| started to lean heavily and it can |
| . fall any day. Help the little des-
: paired gardener Worl with this, he |
. can give you access to the area. :
However, he has lost one of his
important keys, so you first, help .
. him to find it. Have a look in the
tower library for more hints. This
quest _can_ be solved without any .
. killing at all. It can be done the
hard and bloody way, but beware
of the many dangerous monsters and
evil dragons. Start the quest in
town of Tol Pelear. Go there with
the fishing boat on the east coast
Good Luck! //CELEBORN;
An army of orcs are moving through our land. Soon it will pass the vast desert outside the Paladin village, where they will have to make a rest at the fortress. Are you brave enough to stop them from overtaking the fortress? If you have what it takes, gather your friends into an army of justice! Then go search for glory!
Kill the master of all evil in the deep dungeon which lays far east of eastroad.
Return the magic opals to their owners and rescue Mitzelplic from his stone prison. Mitzelplic's castle may be found in the north-eastern corner of the plains to the west of Larstown. You should not bring help, pets or other assistants on this quest.
The princess has been kidnapped. You will find the king in the castle on top of the mountain north of the plains. Say that you want to solve the quest to the guest and the king.
There is a problem in Glom. Something has happened to the king. Go there and help Glom with their problem. YOU won't have to kill anything.
Killroy's assistant needs some help. You can find him down the hole on the plain.
To whoever it may concern. We, the citizens of the village Nif, are searching for a strong hero to save our village. During the last month we have been deprived of half our children. We are not sure how, why or when it happens, but occasionally children just dissapear, to great grief of the families. Please contact the Mayor of Nif, we need your help!