There are currently 46 quests in all. Some are big, requiring lots of thought and/or killing tough monsters, others are small and simple. In order to become a Student Wizard, a player needs 11352 of a total of 34400 quest points. Typing the command "quests" in a guild should list how many quest points you can get for each quest, how much you currently have, and how much you need to finish.
There are two types of quest points: Dynamic quest points show the amount of quest points you get for solving the quest. Static quest points show how difficult the quest was judged to be by the creator of the quest and Quality Control (QC) at the time it was opened for the players. When a new quest opens, the dynamic and static quest points have the same value. Dynamic quest points vary depending on how often the quest is solved. This generally means that a frequently solved quest will yield many quest points, while a rarely solved quest will yield few quest points.
Following is a list of all quests available on Viking. The format is:
Quest Name
QP: Dynamic (Static)
Quest Hint
There's an old woman is "prison" on a path in the Hollin Forest. The path goes east-west and starts from the East Road. Rescue her from the punishment! In the lands of Moria, created by Rogon.
You need to introduce yourself to Leo The Archwizard. A proper gift will be the powerful Orc slayer, which the evil orc shaman has captured. Leo can be found in the dungeons below the altar of Odin, and the orc shaman is rumoured to be hiding somewhere in the western mountain. Created by Odin.
Mr. S. Okoban are looking for a bright boy (male/female) for a job, involving clearing of a storeroom. Please contact Mr. Okoban in the soon to be opened store in Nif. Created by Survivor.
In the woods northwest of Larstown, there lives an old and confused wizard. He has forgotten how to cast a new spell he has been working on. Find him and help him recover his spell. Created by Kjelle.
Begin your career as a detective by solving a 50 year old murder case! A witness may be found in a hut located in a glade somewhere along eastroad. (Note that due to the particular nature of this quest, it will not reset itself while anyone is standing inside the quest area. - But that does NOT mean that it will reset itself imeditately after you leave - you will have to wait a bit for that.) Created by Soular.
The youngest daughter of Jonas the innkeeper at the Sugarload Inn won't stop crying. Perhaps you can cheer her up? Created by Gaeius.
The sheriff in Larstown has a problem, help him out and he will be very grateful. The Sheriff can be found in his office most of the time. Created by Elbram.
A girl has lost her best friend somewhere in the woods south of Nick's castle. Please be kind and help her. She probably sits on some kind of a doorstep. Nick's area is somewhere northeast on the plains. Created by Nick.
Erezard the jeweller has set up shop on Lion Street in Boldhome. He has a trouble with burglars. See if you can help him somehow. This could be dangerous. Bring food and drink. And a torch. Created by Gaeius.
An injured eagle is stranded in a cave near sun alley. Help it out by getting a potion from a nearby cleric. Created by Xodus.
Find the Frost Priest in his shrine in the Frost Forest nd he will tell you what you need to find to help save him from the Ice Gods' anger. In the lands of Frost, created by Bastista.
The henchmen of Emperor Drevreck of Kalishan have arrested and imprisoned Harry the Affectionate in the dungeon in the Kalishani Imperial Castle. The whole of Larstown is relying on YOU to free the boy. The castle may be reached through the Black Dragon Portal which is on the village road a bit west of here. In the lands of Kalishan, created by Drevreck.
In the Castle Ardvreck, there is a magical rapier. However, a mighty mage has hidden it. You'll find the castle south of the orc valley. Created by Valiant.
Recover the Moonstone. It was last seen in the graveyard. The graveyard can be found somewhere around Sun alley. It is rumored to be protected by an evil and ugly monster. Created by Xodus.
A small wolf is in need. Help him and you shall be rewarded. He's to be found in the dark mountains west of Nick's castle. Created by Nick.
The Staff of Creation has been stolen from the gods. It is rumored that a bard with some knowledge about the incident can be found west of the castle on top of the mountain north of the plains. Created by Murky.
Naboshabad, Capital of Kalishan has a problem with an angry crowd. Go help them out! In the lands of Kalishan, created by Drevreck and Soular. Completed in memory of Drevreck, by Knubo.
Find the warden's prisoner and see what he wants. Created by Javier.
The temple of the Gods of Change lies in the Viking Memorial Park. Seek ye what the Gods desire, so you may offer them reverence as befits their deeds. Created by Gaeius.
Unknowingly Jack possesses magic beans which may lead to the ledgendary 'Goose that lays the golden eggs'. Jack might be found on the east road. Created by Mitzelplic
The Plague Maiden has been sighted near a nearby lake. She must be stopped before she spreads the plague to all of Larstown! Histylis the Beholder knows something that can help you in your quest. Seek him on Mount Parnassus. Created by Gaeius.
Lyzar has mislaid his amulet somewhere in his house situated north of the plains. Go help him find it. Created by Tenghil.
Someone has stolen a statuette of The Lady Pam, and Bigdog wants it back! Go to the sitting room of Bigdog's castle and be very observant. Look at everything. Seek and ye shall find! You should not bring help, pets or other assistants on this quest. Created by Bigdog.
Seek out the leader of the dwarven mines. He will clue you in on your mission of mercy. The mines can be found west of the clearing. Created by Pendragon.
Poor Hafen has lost her trusty wooden leg. It is rumored that a pirate has stolen it. A smart adventurer might want to look for Hafen around the viking ship. Created by Boris.
The Leprechaun King has lost something of great sentimental value to him. Find it and bring it to him. The first problem is however to find the king.... Created by: Kalak
A local mage has created a puzzle for you to solve. He is offering a reward to anyone who can answer it. Seek him out next to the Larstown Post Office. Created by Felthas.
It's not easy to kill a devil. You'll have to start in his temple... try around the giant path. Created by Harlin.
In the woods around the Sugarloaf Inn in the village of Torlynn, a strange beast has been spotted. The villagers cower in fear and away from the cold winter. This quest may be dangerous and dark. Bring food, drink and light. Created by Gaeius.
Rumours of an unnaturally cold and long winter in the northwest reached Larstown a little while ago. Now, some time later, a young boy has been spotted around Larstown, looking for adventurers. Note: It is recommended to bring lots of food and drink. Created by Gaeius.
Somewhere in a calm snowy forest, a tribe of druids has been struck by catastrophe. A meteor has crashed into their temple. They have had to relocate to another part of the forest, but have somehow left one of their leaders behind. Will you help them find their leader? Seek out the Druid Master for help. You will find him in a cave. Created by Hendrix.
A thief has recently been pilfering in the abbey north of the caves. Perhaps you can help the nuns to recover the things they have lost. Created by Roo.
An army of orcs are moving through our land. Soon it will pass the vast desert outside the Paladin village, where they will have to make a rest at the fortress. Are you brave enough to stop them from overtaking the fortress? If you have what it takes, gather your friends into an army of justice! Then go search for glory! In the lands of ME, created by Knubo.
__________ __________ // ____ \\\\ - - Quest Information - - // ____ \\\\ / /\\_\\ \\\\ _ _______________________________ _ // /\\_\\ \\\\ \\\ \\/ _/ \\X_X_/ \\_X_X/ \\/ _/ // \\\\ ...... Leaning Tower Of Celeborn. ...... // V ::::: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ::::: V | :::: Many years ago, Sir Celeborn had :::: | | :: his friends to build him a marble :: | | : tower on the little island of Tol : | | . Pelear. Recently, however, it has . | | started to lean heavily and it can | | . fall any day. Help the little des- : paired gardener Worl with this, he | . can give you access to the area. : However, he has lost one of his important keys, so you first, help . . him to find it. Have a look in the tower library for more hints. This quest _can_ be solved without any . . killing at all. It can be done the hard and bloody way, but beware of the many dangerous monsters and evil dragons. Start the quest in town of Tol Pelear. Go there with the fishing boat on the east coast Good Luck! //CELEBORN;
In order to study the seemingly everlasting winter around Torlynn, Kelas the Alchemist has rented the loft of the Sugarloaf inn for his studies. He hopes to finally help the residents of the area see spring and summer again. But Kelas is not a very brave man, so he needs help to find clues to what could be causing the eternal winter. Seek him out in the loft of the Sugarloaf Inn in Torlynn. Note: It is recommended to bring lots of food and drink. The valley has become a frozen wasteland where many a dangerous beast roams. Created by Gaeius.
This is the quest 'ramoth': In the ravine that goes to the mountain top, you will find excitement, danger, and...monty Python. You must get the Holy Grail from the Castle of Aaargh... Consider that things may not be what they seem to be. If you know the movie, you are in luck. Good hunting, brave adventurer. You should not bring help, pets or other assistants on this quest. Created by Ramoth.
There is a problem in Glom. Something has happened to the king. Go there and help Glom with their problem. YOU won't have to kill anything. Created by Strafe.
North west of east road you'll find sir Gregory's Mansion. Something mysterious has been happening there and you should go explore. More experienced players should stock up. You may also bring your friend on this adventure. Though only those participating may complete the quest. It's located in the lands of Knubo.
Kill the master of all evil in the deep dungeon which lays far east of eastroad. Created by Mysse.
The minotaur lives in his maze below the mountains north of the plains. If you manage to find the entrance and get through the maze, you will have accomplished a great deal. The quest is fit for all levels. Created by Soermo.
Killroy's assistant needs some help. You can find him down the hole on the plain. In the lands of Frog, created by Killroy.
The dwarf king Kiotad's favourite ring of power has been stolen by a cunning thief. He has offered a reward to people who recover it for him. The king can be found somewhere in the plains of Mudor. Go and ask him for information and help about the quest. NOTE! You do not need to kill anything to solve the quest. Created by Qqqq.
To whoever it may concern. We, the citizens of the village Nif, are searching for a strong hero to save our village. During the last month we have been deprived of half our children. We are not sure how, why or when it happens, but occasionally children just dissapear, to great grief of the families. Please contact the Mayor of Nif, we need your help! Created by Survivor.
The princess has been kidnapped. You will find the king in the castle on top of the mountain north of the plains. Say that you want to solve the quest to the guest and the king. Created by Murky.
In the thick forests west of the Frost Forest, near the village of Torlynn, an ancient wall has been found. Beyond this wall lies what has been dubbed 'Darken Forest' for its inherent darkness and sense of dread and evil. Legends claim that this was once a rich land, but it has fallen to darkness after the evil spirit Othiel claimed the Locket of Life from its guardian Kalinys. Are you strong and brave enough to venture into the forest and rid it of the evil Othiel? Created by Gaeius.
Return the magic opals to their owners and rescue Mitzelplic from his stone prison. Mitzelplic's castle may be found in the north-eastern corner of the plains to the west of Larstown. You should not bring help, pets or other assistants on this quest. Created by Mitzelplic.