v2client.jpg - sample X11 based client for use with Linnorm (TM). (earlier "Viking II") General info: The windows are "linked" in such a way that no matter which window the mousepointer points at, all windows are active. This means that the mouse could point at the inventory, and the player could still type in the ascii window. All windows are easily moved around the desktop as well. 1) The ASCII window Hypertext based, this window is "klikkedillemikke(tm)", and lets you "click" your mouse on marked text. Blue text gives you an image in a Graphics window (in this client, 320x200 pixels) while red text might let you walk in a certain direction (but not necessarily). 2) The Graphics window Shows 3D graphics (Though I didn't bother to do anything about that in this demo. And the girlie is pretty, isn't she?). 3) The toolbar Also "klikkedillemikke(tm)", macros/aliases bound to pictures/icons. 4) The inventory Graphical/text based interface, click on an object to get more info, turn it and do things with it. Sadly, I had no suitable pictures available, and I'm not good at drawing swords ;) 5) The brick wall background Optional. Dios.